3D PROJECTS

The Illuminated Cell
The Illuminated Cell
Educational Posters
Invitrogen: 2004, 2007, 2009, 2010

Orginally created as a centerpiece for an educational poster in 2004, my 3d cell model ended up having a surprisingly long shelf-life. Imagery from the model was used in a range of other projects including three subsequent editions of the poster.

Client/SME include: Beth Browne, Mike Ignatius and Mike Janes. 3d modeling and textures: Lydia Jablonski. Poster layout (2009, 2010): Lydia Jablonski.

Fusion Protein Model
Premo Cameleon Calcium Sensor
Fusion Protein Model
Invitrogen: 2006

With the addition of calcium, the calmodulin-GFP-CFP fusion protein changes conformation allowing FRET fluorescence. Only the pieces and not the whole fusion protein were available as models. Many discussions with scientists and a lot of playing with pipe cleaners helped to inform my final construction.

Clients/SME include: Magnus Persmark, Rob Batchelor, George Hanson, and Michael O'Grady. PDB models: RCSB Protein Data Bank. Design: Lydia Jablonski and Kelly Christensen. 3ds max modeling and textures: Lydia Jablonski

BioProbes 54 Cover
TC-FlAsH TC-ReAsH Protein Detection
BioProbes 54 Cover Illustration
Invitrogen: 2007

Binding of FlAsH and ReAsH to a TC tag causes reagents to become highly fluorescent. The reagent molecules were built from scratch and the protein was based on a PDB model.

Client/SME: Iain Johnson, George Hanson and Jennifer Bordun. Cover layout: Kelly Christensen. PDB model: RCSB Protein Data Bank. Illustration, 3d modeling and textures: Lydia Jablonski.

Epigenetics: Beyond the Helix
Epigenetics: Beyond The Helix
Quest 5.1 Cover Illustration
Invitrogen: 2008

Conceptual illustration highlights the three main areas of epigenetic research: non-coding RNA, histone modifications and DNA methylation.

Client/SME: Christopher Biagioli and Jennifer Bordun. Cover layout, illustration, 3d modeling and textures: Lydia Jablonski.

 

 
Making Things

Legos were my first 3D modeling tool. I grew up with a second-hand set of blocks in limited shapes and colors (red, white and blue with an occasional yellow). My building platforms were thick blue rectangles with the form factor of a graham cracker.

I wanted to make multi-story Lego houses but was obsessed with having actual stairway access between the floors. I never understood the logic of dollhouses: boxes stacked up and open at the back but with no staircases inside. By what special magic do the people move between floors? They filled me with the same uneasy feelings and unanswered questions I got when watching The Hollywood Squares.

My final solution was to offset the floors creating split-level buildings to rival Falling Water albeit in red, white and blue. I went on to receive many awards for these innovative structures in family talent shows. My other area of making excellence was in the creation of hyper-layered Jello molds. Everyone predicted that, of course, I would become an architect. My true calling as the first girl astronaut was yet to be revealed.